15 October 2009

Another Day: Inbound To Frothup

(Note: out of sequence, follows highest-numbered part of "Another Day")

In space, sometimes you'd like to just scream.

One nice thing about zero-g you can go to the loo without encountering the unpleasantness of a seat sullied by some helicopter princess; anyone overly squeamish about having to squat where others have sot is either gonna have to bide a wee (ahem), make her peace with the isolation given by disposable gasketry, or learn the hard way that even a gentle pressure differential won't take "ick, no" for an answer. The latter lesson is learned early in one's career but the number of times I've heard surprised squeals leaves me wondering just how well it sticks. —Or is that an indelicate choice of phrase again? How anyone can get through zero-g and pressure-suit training and remain very squeamish is a mystery to me. Not one of the Great Mysteries but still--!

It's small consolation for the zillion-and-one things that weren't property stowed, got bumped and must be fished out of the air filters, let alone queasy passengers and newbie crew or the crummy, bloaty headcold-coming-on feeling as your body redistributes fluids. And nobody ever pretended weightless sanitary arrangements were especially nice or all that convenient. There's the one small advantage and that's about it.

Coming into Far Edge systems (not to mention a good many of our former colonies, nominal allies and one-time enemies, and don't even get me started about the French), you've got no choice; the local version of Port Control wants any incoming "stranger" vessel to adopt their assigned safe vector ASAP and no foolin'! In all but the newest and/or poorest of systems, a "constellation" of little comsats orbit the star 'way out, the same satellites that stream current navigation data to incoming ships, carry a canned message or almost AI with those instructions. Once that's done and it has shed enough velocity to minimize the likelihood of a successful kinetic strike, if they're still feeling even a little suspicious the usual drill is an instruction to kill all thrust while the details of your course and destination are negotiated.

Never mind that all this fol-de-rol is a dogwhistle in the canine-free darkness if the "stranger vessel" is a big hunk of rock arriving at some significant fraction of C, guided by a crew intent on doing harm. It's what the Edgers do to feel safe and it would -- maybe! -- slow down a more-conventional attack if anyone was fool enough to try. Still and all, even the hard-line Soviet worlds are less trouble to deal with.

So there we were, coasting in on a course that, uncorrected, would intersect nothing more than cosmic dust and possibly some tiny rocks, while Navs sweet-talked whoever the Edgers had stuck with port Control this week, and let us all hope it isn't one of their stubborn, barely-supervised near-AIs on the other end of the line. The air system was set on High Volume and "down" was temporarily a matter of mere decor for everything, including dinner.

In Engineering (and every place else outside of passengers and deadweight cargo -- but I repeat myself), being all floaty-sick is no excuse and thus it was when I tried to get out in time to have hot sticky goop on a plate for lunch instead of cold sticky goop in a squeezebag.

"Bobbi," stopped me at the threshold. It was the Chief, leaning out the hatchway to his minuscule cubby. "That external telecomms circuit you were working on is out. Again. Dead."

Commo circuit? Three weeks ago when it hardly mattered, maybe. I shot a glance over at Gale and Jonny Zed, huddled over a dead twenty-year old CRT monitor from a remote-drone control bay more intently than it deserved. No help there and besides, Jonny Zed maneuvers in zero-g like the Hindenberg in a high wind — and often provides his own wind, too. Being elsewhere would be good. "On it, boss," I sang out and headed the other way down the passageway, away from the breakroom where E&PP's Catering crew would have zero-g midwatch food cart for another fifteen minutes and towards the racks instead.

Absent acceleration (or gravity), you can fly but it's best not to fly too fast. Like driving on ice, hurrying in zero-g is a bad idea when you haven't done it in awhile. I'd kicked off at the Engineering Shop hatchway and was sailing nicely along, fingers of one hand grazing the forward-side handrail, when Kent Best popped out fifty feet ahead and made a series of gestures that didn't make any sense to me. I shrugged big and managed to impart a sideways vector, coasting on a long diagonal while he tried again. It still didn't make any sense, I was out of reach of anything, he yelled something and gesticulated and suddenly it didn't seem like I was gonna get stopped in time. I made a frantic left-handed grab at the handrail on that side, brushed it, got a hold and lost it, tucked in and did an awkward skin-the-cat that had me moving feet-first, facing the deck and the rail well within reach on my right. I grabbed it again, swung my legs in and got my feet on the rail, sliding to a stop just short of the hatch as Kent ducked inside the frame, chuckling.

"Whoa, there, Speedy! Navs was just paging you, their link to Frothup Traffic keeps cutting out and they're not happy."

"No, reallllly? Chief just now happened to mention it to me." I got myself untangled, hooked one foot under the toerail and turned to face him.

Kent grinned. "No doubt."

"I've got a quarter -- American! -- says it's one of the A-to-D's flippin' out." The voice link is half-antiquated, a cluster of dedicated rackmount PCs that handle telephony-over-IP in any system that's set up for it and pass it on to our shipboard telephone exchange (freshly upgraded in 1972, IT&T's finest, Ma Bell having bid too high) as four-wire-plus-signaling, which translates from geekspeak as "stone-age analog." (At that, it's cutting-edge compared to the three different all-analog radiotelephone setups we use for close maneuvering and in places where IP -- or at least VOIP -- has yet to arrive). To simplify (ahem) interfacing, audio in and out is consumer digital, S/PDIF, and a frame of external converters knock it down to plain analog like A. G. Bell used to make. ...When they feel like it, that is. No-name custom cards, sourced and installed about the same time USSF scaled back and the big ships ended up in civilian hands, there's no documentation and they have a reputation for flakiness. We have a few spare boards and exactly one (1) alternate unit; Earthside, good A-to-D/D-to-A boxes have vanished from the market, as they're very handy for circumventing Digital Rights Management. (But you didn't hear that from me!)

Back in the racks, there weren't any alarm indications on the converters and all the PCs were, for a wonder, happy. Kent brought up the supervisory displays for the PCs and glided away while I made a quick call up to Navs to learn 'happy' was what they were not: "It sounds like crap! Do something!" At least I found out which line they were on.

The quick fix is force the call over to another converter and I'm lazy and irked enough to do it in hardware, yanking power to the afflicted PC. Hand-over-handed myself around to the back of that row of racks, braced my toes up under the footrail and did just that -- I always end up with sore feet after time spent in zero-g. This "fix" still leaves me with the problem but it made the esteeeemed wearers of the slide rule'n'grid pins actually happy once they'd reestablished the call. It's not like we won't get there if their little confab with the local skywatchers were delayed but I'd as soon the folks who workout our trajectory were not otherwise stressed and that goes double anytime we're on the Far Edge side of the line. So Navs is settled, at least one phone channel not okay, crises averted but problem remains, especially considering where we were. What now?

Power the computer back up and shove test signals though the system, starting at the easiest end, the A-to-D/D-to-A converter. Kent was ahead of me; while the hard-workin' Navs loudmouth spokesman not presently in confab with Port Control (I don't wonder why) was complaining in my ear that nothing Engineering touches ever works right and how were it not for Navs, the rest of us slobs would just be stuck in nothingness (I figure we'd just pull in at the next service station and ask directions and told him so, too), Kent the chessplayer had gone back to the Shop and nabbed the test box. I reached in and grabbed for the audio connector at the PC and it fell out in my hand. Fell out? Um, this is a no-falling zone, right? Free-falling, which comes to the same thing.

Yeah. And if you don't have a QG connector seated until it latches, the springs that normally retain it will, on slight provocation, gently eject it. Darn thing didn't fall, it was pushed.

From the other side of the racks, Kent: "Um, Bobbi?"

"Yo?"

"The other four lines just lit up and if I'm readin' this right, it's the Captain, 2/O, Legal and...food service?"

"Crap. You signed on since our last long trip, that's right. Never visited Edger space?"

"Nope. I was USSF, the old C-946, became Nauvoo City. Spent all our time on the Mars - Deseret run, plus Gagarin after the Agreement. No Far Edge out that direction. Got a lot of Russians. Besides, I thought Frothup was on our side of the line now?"

"Just barely. Also, 'Aha.' Betcha your 'food service' is E&PP's pet botanists or worse. Betcha Port Control's bein' finicky. Betcha it's an AI"

"Bet ya we need that other line back, too."

"Should be up now. No activity?" I'm surprised it didn't take off the minute I powered it back up.

"Nup... There it goes. Incoming, PC shows 'em in the phone tree" (We are so Space Age that way!) "and punching for the Old Man."

"I'm guessin', but-- AI gets shirty on our guys when the phone connection goes bad, hangs a go-slow on Navs, calls for full phys. and biological, Cap'n James gets on 'em, AI calls for backup and the nearest Real Live Human In Authority just called back. I'm still takin' bets: Look for his other line to drop, followed by the E&PP Greenies, 2/O and maybe Legal..."

"I've heard it's interesting when an Edger AI get cross.... Captain's hung up his other line. This is too easy."

"They should all be." I took a look at the rack wiring, reseated all the other QGs (latched, the lot of 'em), just about gave myself a foot cramp in the process, winced and shut the rear door of the rack. "I'll take the QBox back to the Shop."

"Say 'Hi' to the Chief for me," Kent said, with just the least trace of amusement in his tone, "I'm pretty sure the remote indicators for RF/reaction need recalibration and that'll take the rest of my shift."

The ex-mil guys know all the good dodges! Wish I'd thought of that.

On the way back to the Engineering Shop, I sort of floated on past to our delightful break area. Food Service was packing up but I managed to get a bowl of very thick beef stew and a roll, along with a reminder to be mindful of the crumbs. As I was mopping up the last of it, parked at one of the table/return-air filter traps (aren't we clever? Yes. We. Are. Right up until they get clogged), the lights dimmed once and the PA system clicked on: "Attention All Hands! Attention Passengers! Normal acceleration will resume beginning in six hours. Secure all loose items. It is now fourteen-thirty, we will begin acceleration at twenty-thirty." Click!

It'll take a couple of hours to get back to our normal three-quarters g. Hooray! Real food for breakfast! Might as well skip dinner and have a head start. Zero-g leaves me a bit unsettled and glue-based stew wasn't helping. Even after less than a day at zero g, the odds are about even we'll have some kind of mad scramble as weight resumes. With any luck, it won't be in Engineering and I can sleep through it.

Finished out the day working through small items left open on TASKER, utterly unromantic but even ancient data recorders and crummy little intercom amplifiers need to be fixed or scrapped for parts, right? Hey, it's a living.

Another Day, part 16

I mingled and chatted, trying to listen more than I spoke, which doesn't come all that naturally. Seemed to a mingling of faiths. even a few sort-of Deist agnostics, all of 'em convinced Mr. Welles' take on being a Glover confirmed their own beliefs. For all I know, they're right; I was interested that he kept it low-key and didn't look to be setting up his own ElRonnange. Drifted back to where he and his were holding court. The blonde was checking his pulse in a professional manner and Vill was looking bored.

"Hey, Villem Braun, right?" I asked, "I think we've got an acquaintance in common."

He perked up a bit. I mentioned T and he momentarily looked annoyed, then decided to brazen it out, "The young lady and I have met, yess."

For some reason, this earned both of us a short, poisonous look from the blonde. Done with Welles -- he was already listening to another eager acolyte -- she turned, shifted closer to Vill and asked a bit too sweetly, "Who's your new friend, Villy?"

"Um. You are?" Still trying to figure out just what I might be up to, he looked beseechingly at me, a cue not even I could miss.

I smiled and stepped up, "Bobbi--" uh-oh, I need an alias, "Bobbi Feynman." Oh, yeah, that'll fly.

She blinked but accepted it. Edgers. Probably thinks I changed it to honor a personal hero or something.

"I'm Irene. George is my brother, my older brother; and I'm his nurse, too. Though some days my Vill takes more looking after." She patted his arm. He essayed something of a smile.

Oh. Like that, is it? Still, she seemed harmless enough. Maybe a bit cloying but you'd think a career bureaucrat'd like that, wouldn't you?

I smiled back and said something inconsequential about men needing looked after -- truth to tell, if they can't take care of themselves, I don't want 'em around -- and she asked after my travels. I passed myself off as a Starship Company tech deadheading back to The Homeworld, a turn of phrase common among USSF and ex-Space Forcers; it's a common practice with outfits flying more and smaller ships and covered my late appearance, since I would have been staying in crew accommodations. (In fact, the Starship Company doesn't allow deadheading; you sign the Articles and you work, or you don't fly. Highhanded? Probably. The overhead on a really big starship, even the two fastest cargo haulers this side of the Far Edge, is staggering. Me, I'd rather have something to do than get a free ride anyhow). Eventually, the conversation wound down and I made my escape.

Sure enough, not five minutes later, Vill found me on the far side of the decorative (fake) rockpile that conceals the park's public facilities. He greeted me with, "That woman!" Not much of a hiya.

I gave him a quizzical look.

"She thinks herself my Mother! But you-- You work for the police?"

"Hey!' I glanced around. I'm subtle like that. "Not so loud. It's Security and I'm just helping out. Also, what's-her-name--"

"Irene."

"Yeah. She sounds more like your wife."

He shuddered. "I'm single, thank you," and gave me the checking for rings once-over (nice try, pal, but I don't wear jewelry; there are enough nine-fingered 'Drive techs already. And my eyes are up here). "But why are you here?"

Geesh, man gets arrested, spends the night in jail, or the last half of it, and simultaneously bein' henpecked and hunting comes first? Bureaucrats! But I smiled, he's no worse than most, give anyone a pack of troubles and they are most likely to worry about the one immediately at hand.

"Mike wanted someone to get a look at your Mister Welles in his natural element and as you so wisely observe, I don't look like Security. 'Cos I'm not."

"George--? You people do not think he...?"

"I don't think anything. I'm out of idea and I've been reminded this isn't what I get paid to think about anyhow. Aren't you gonna be missed?"

It startled him. "Only by her. Mr. Welles is -- You do understand, he is the most gentle of men -- he doesn't keep track of me; it's my job to keep track of him. Appointments, travel arrangements, ansible interviews. He's a good man, you know, a very good man."

"So I'm told. But," I spoke more quietly, "not actually why you're here, hey?"

I hope I have a chance to play cards against him (I do okay at euchre); you could see the wheels spin. "I told your boss. You already know...?"

"I know enough. What'd they do, bump off his original guy?"

He looked offended. "Please. He fell ill. Coincidence. And my government took advantage of it, no more. They offered my services in his stead, a convenient coincidence."

Methinks he protestesth overmuch but, "Whatever, okay. 'Government' of Lyndon. Shouldn't you be better at this?"

I'm so diplomatic. He got a little bit purple, started to speak, thought better of it and started over, "No real thanks to you people! We do have a government, you know, and I. Am. Not. A. Spy." He hissed out that last. Better than shouting; I'd already noticed a few glances our way, despite the almost-crowded anonymity. Still, they had to recognize Vill, confidant of the Mr.Welles. One face looked familiar, but the figure turned away before I got a good look.

"Sorry, sorry, I didn't mean to--"

He was ticked. "There has been quite enough not-meaning-to already. Katrina is still dead and all you, you people can do is further harass me? Tell your Mister Mathis I am- - Tell him whatever you wish! Where can I run? What does he think I might do? Good Day!" He turned and stomped off, or as well as anyone can manage in 75% g. It's a little bouncy.

Yeah, that went well. Or not. I felt someone staring, or caught it out of the corner of my eye, anyway, and turned in time to find motherly (smotherly!) Irene looking daggers. She faded back into the crowd again and I decided it was time to get out of the park.
_______________________________
*On the other hand, in most cases the people who stayed on those worlds have made them into nice places to be, or at least no worse than most places. Which just goes to show, though exactly what I'll leave for you to figure out.

[TO BE CONTINUED]

24 September 2009

Another Day, Part 15

Dr. Schmid was hazily averring his enthusiasm for our modern age.

"This is an historic opportunity; we are sharing technology, ideas are cross-pollinating, amazing new vistas opening. Bobbi, how have the 'Drive finals been performing?"

His sudden veer to specifics took me by surprise. "Well enough," I hazarded. "I'm sorry it took so long to find the bad connections that were messin' up PA 2. It's been solid ever since, output's starting to fade on 3 a little."

"You've never really liked those Tweed finals, have you?"

The Chief gave me a narrow and hooded look. I'm not especially diplomatic but if there was ever a time to try! "Well... The old tetrode RCAs would run better, with more wrong with them, than any I ever worked with. After they stopped making the tubes for them, though.... The Tweeds are better than I expected, the tube and cavities are good GEC stuff anyway. They've always got us through."

"What would you say to something like the RF sources for the newer ion drives: solid state?"

The Chief blinked, slowly, which is like most men leaping to their feet. I coughed back a giggle, 'cos nobody, nobody is pushin' the kind of power we need through any flavor of transistor at the frequencies the Stardrive needs to make the CLASSIFIED run. We were lucky to do it with external-anode power grid tubes; even the phantasmajector tubes are a little iffy up there.

Dr. Schmid's bland affability is difficult to read most of the time and today his Swiss-Buddha expression was more impenetrable than ever. "There's a company on Frothup that's been supplying silicon-carbide power amps to the Far Edge for at least the past fifteen years. I'm told they even had some kind of connection to Tweed before '89. The Edgers have finally admitted they have this technology and the Lupine is going to be the first Earth-based ship, the first one we know about, anyway, to make the change. I've been arranging details with Irrational; neither of you should count on any time off this planetfall."

The Chief nodded and made a note on his celphone, same as he would if you told him his quarters were on fire or we were going to skim a the photosphere of a star on our next run-up to Jumping. I'm the inquisitive type: "'Irrational?' Um, what kinda name is that?"

Dr. Schmid went so far as to grin. "Irrational Numbers Corporation. Edger names, you know how they are." His grin faded. "Bobbi, haven't you been helping Security some?"

I nodded. The Chief almost sighed.

"This upgrade is big. I'm sure you see the ramifications were we to make an extended stop at a Far Edge world with an unsolved death aboard. The Security Director has already heard from the Captain: this needs to be resolved. Now you're hearing from me: You need to wrap up your part of it. Mike has a staff. We were two weeks out but Captain James is stretching it to three and by the time we're around Frothup, I expect your full attention."

What do you say to that? Don't tell me. I said, "Yessir," and waited to find out if he had more to say, thinking Good-bye, Nancy Drew. Then I thought again: Far Edge world? "I thought Frothup was actually on our side of the line?"

The Chief grunted. Dr. Schmid looked abstractedly over my head, studying the same air vent he looks at whenever he's being evasive. "So to speak. Certainly there are full diplomatic relations, which implies something more like a government... Commercially, though? Their ties to F.E. are strong. Culturally, too. And Irrational's principals are definitely Edger. The economic exchange alone is historic. Historic."

Dr. Schmid being himself, he smiled and threw me a curve: "This an unparalleled opportunity and I want to be certain you will be involved. As I am sure you yourself want to be."

That one's a bit barbed. The Lupine's 'Drive, just like the rest of the ship, belongs to the Starship Company as a matter of law, interstellar Agreement, Company regulations and traditions that go back to when humans first started loading cargo and people aboard large-ish vessels and undertaking long journeys for fun and profit. More directly, every last rivet, wire, gadget and blivit is under the control of Captain Telly (for Telemachis) James as delegated, in the case of all things Stardrive, to Dr. Schmid and through him to the Chief, who could throw any of his minions at fixin'. Withal, those 'Drives are mine. I kept the old gen 2 RCAs running past their prime; when we burned up a power supply off Tsiolkovsky and the ex-Reds got antsy, I was the last person to light up the gen 1 RCA we kept in reserve (with its wacky early CLASSIFIED with a zillion tweaks and fifteen 6166 power tubes in the finals that had to be hot-tuned though twelve hours of high idle before a Jump), maybe the last time one was used, ever. I helped take both of them out and install the Tweed over a decade ago and I've kept it percolating ever since. I wouldn't risk missing this surprise upgrade unless it was a matter of...of life and death.
Which, I suddenly remembered, it kind of was. I ran through the rest of the meeting on autopilot, smiling and nodding. (And I do mean auto. Remember that Triennial Inspection I was frettin'? Put off; the final test and acceptance of the new 'Drive finals will replace it and I was too distracted to even feel relieved).

Hey, I've got two weeks and all I need to do is get Sheriff Mike some better intelligence on George Wells and his bunch; maybe he'll just round 'em all up and won't need me at all.

Maybe I'll get a pony for Christmas too -- but it'd probably be on the menu if I did. Gonna be a busy fortnight.

* * *

"Busy fortnight?" Roberta, Mistress Of The Understatement: as far as the Chief was concerned, our Date With Technological Destiny meant it was high time the 'Drive Compartment got a thorough cleaning and every last subassembly, part, manual, bit of software and even tool that was old, worn and/or not immediately applicable would be chucked in the Recycle bins and, if possible, entirely disposed of. Times like these, I am reminded of the persistent rumor that he is one of the very few guys to have made the transition from NASA's oh-so-public grandstanding disinformation campaign to the real deal; his aversion to excess sure fits that profile. He had a point -- we needed to have the decks clear in the most literal manner for our historic upgrade. On the other hand, I'm a packrat. The Lupine is bigger than most towns and while most of that space is given over to cargo, paying passengers and essential functions, we've got room to spare. What haunts my nightmares is not excess mass or volume; it's having what I need when something critical conks out at an awkward time and most times can be awkward when you're outpacing light. There is, as they say, some tension between us and I'd resent it, except the Chief is mostly right; we travel with a full set of spares, two well-stocked general industrial suppliers and an electrical wholesaler aboard, not to mention machine shops (one ours and one commercial): if we don't have what we need on board, we can make it. ...Well, except for the CLASSFIED and there's a spare for every section of it, too. It would be a big nasty job to sweep and retune (but I've said too much already). Yet I still fret over that ten-cent part that goes ping in the middle of a graveyard watch and me without a bobbie pin to replace it -- or the chassis from a 1957-vintage grid modulator to borrow parts from. It's not logical.

All of that is taking the long way 'round to explain that by the time my shift ended, I was tired, a little dusty -- even HEPA filters can only do so much -- and ready to lock up the 'Drive compartment and go directly home.

A-hem. Go directly home. Of course my celphone rang. Of course it was our erstwhile Security Director.

"Bobbi?"

"Nope. Trained panda, here; Bobbi took the week off."

"Right. Look, Welles is gonna be talking to his flock in the park in about an hour; I've got his tour guide or whatever on a short leash--"

"That Vill guy you arrested?"

"T talks too much. Especially to you. But yeah, him. I'm 99 percent sure he's not our killer and I don't want him missed. So back he goes and he'd better toe the line. I'll have some of my crew watching but I want you there, too, up close. Don't do anything, just keep your eyes and ears open, okay?"

I was pretty worn out but I'm nothing if not nosy. "The park, one hour, I'm on it, Sheriff."

"That's what worries me. Don't be too on it."

"Why, Mr. Mathis, I have no idea what you might possibly mean."

* * *

It was much the same crowd as last time, a mixed lot of folks who'd be pretty unnoticed most places on the Hidden Frontier. A surprising lot of Russians this time. I paid more attention, chatted and nary a one I spoke to was from Earth. Some, well, most of the former Soviet worlds were especially appealing as places to be from, so it's understandable that as soon as it was even slightly possible, "from" was indeed the word.* The Park's a nice place, even crowded; fountains were burbling and the scent of green, growing things helped elevate my mood. --So did a dish of gumbo; Georges' place was on my way, after all.

For a wonder, the Great Man was there, and he didn't look to be particularly impressed with his own greatness. His helpers were there, too -- Vill and the woman I had seen last time and assumed was his wife, all of them on one of the park benches. He was talking quietly with a few people, "...No, no, I'm not saying you should believe because of what I have experienced. I know what I felt -- what I still feel, even with the medicines, but I cannot prove to you it is real. I think it is but your faith has to come from you. Maybe it isn't there today; perhaps tomorrow. Perhaps not. There is plenty of practical good for you to do in the meantime..." Didn't sound like any preacher I ever heard but I'm a little tone-deaf that direction.

(TO BE CONTINUED)
_______________________________
*On the other hand, in most cases the people who stayed on those worlds have made them into nice places to be, or at least no worse than most places. Which just goes to show, though exactly what I'll leave for you to figure out.

31 August 2009

Another Day, Part 14

(TO THE BEGINNING)

Security officers on a starship work in an environment that has more in common with Andy Griffith's Mayberry sheriff than most law enforcement types; while the ship is indeed leaping through the limitless cosmos -- or at least the Earth portion of the Hidden Frontier (less the worlds settled from France and China and, mostly, the two hardline ex-Soviet worlds) -- a starship between planetfalls amounts to a small town with no roads out. Additionally, Security answers to the Captain and ultimately to the Starship Company, not a Mayor and Town Council.

As a result, Security is more inclined to wait situations out and the officers are encouraged to apply logic and common sense instead of no-tolerance rules, to de-escalate instead of arrest, confrontation or other ways of bothering the Security Director. All of which goes to explain why there was not a lot of shouting and shoving; John stepped to one side of the opening through which he'd entered, saying, "Keep your hands where I can see 'em, Mister," adding, "--Alan, hang back," while keeping his attention on the seated man. "All right, whoever you are, we're going to take you out of here. 'S that a problem?"

"'Vill,' please, and I shall come along quietly. Do be careful of the urns."

"Stand up, slowly, hands in sight, do not move until I tell you; it's gonna be a lot easier getting back out if I don't have to cuff you - - Er, '...Urns?'"

"Surely Katrina has told you...? There was a procedure if it was found out."

"I have no idea what you're talking about. Here's my procedure: my buddy will lead the way, I will follow him facing back at you and you will follow me, maintaining our present distance. Got it?"

Through this speech, Vill's expression had changed from one of bemused concern to genuine alarm and he replied, "Yes, but --"

"'But,' nothing. Unless there is an immediate hazard," John gave him a hard look and Vill shook his head, "keep it 'til we're out of here. When we get through that cargo can, you will turn to face it, hands behind you, and you will be handcuffed while we figure this out. Is that a problem?"

Vill shook his head again.

John called out, "Alan, we're movin'," then said more quietly, "Mister, come on. Slowly!"

Their intercom "radio" mikes had been on the whole time and when it comes to comms, Lupine and her sister ships are state-of-the-art: Good communications systems are a life and death matter for any critical ops. Usual operation is in "partyline," mode, in which every live mike is heard by every receiver on the system. So as soon as John set his prisoner in motion, T acknowledged and rearranged the rest of her crew. Alan stepped out and cleared the hatch, moving out of his fellows' lines of fire as John emerged, followed by Vill, who turned and was cuffed according to plan.

T gestured to her Auxes muzzles down, hold position and walked over to John, Alan and Vill, who immediately asked, "You're in charge here? Am I under arrest?"

"It amounts that. --What are you up to, anyway?"

"Didn't Katrina tell you already? Secrecy is moot at this point! The plan was, if either of us were caught--"

"Whoa, there. As far as I know, we haven't caught any Katrinas and all I know is what I see. So, once more: what's going on?"

His eye got very wide, then narrowed: "But-- You don't? The Eld- Um. No. I must not say more."

T was about as impressed as you'd expect, which would be not at all. "Fine, buddy. You're in a lot of trouble and you know it. Okay. Here's the fine print: You are being detained, presently charged with being in an area prohibited to passengers. There may be additional charges against you, of which you will be informed. You have certain rights and responsibilities, to which you agreed as a condition of your travel contract and of which you have already been informed. They may differ from those (if any) established on your planet of residence (if any), so pay attention. Anything you say or do will be recorded for our use. Your location will be monitored at all times and you may be confined if the Captain or his representative finds it necessary. You have right to representation of your choice of your choice as available on this ship and per provisions the Agreement of 1989 you may, for all except capital offenses, request deportation to your home planet or ship in lieu of hearing but you remain liable for any actual damage to this ship. You may not be held in secret. You have the right to know the offense or offenses with which you are charged within 24 hours of their being filed. Do you understand these rights and requirements, which do not include any that may additionally be imposed by your home planet or ship?"

He blinked. "Well, I-- Yes."

T smiled. "Good boy." She turned to Alan, "'Book 'im, Danno.'"

In her ear -- and all the other Security and Auxes -- Mike's muttered "Very funny," was all too clear. Security may make as many as five or six actual "arrests" a year and most of those are crewmembers, for whom the procedure is considerably simpler even after the Agreement came into force.

* * *


T didn't tell me all that at the time, of course; just the broad outline, ending with the arrest. A search of the container found very basic living quarters for one, showing evidence of a long stay by a female occupant, which ruled out Vill twice over. The urns, 378 of them, all but 26 marked with nine-digit numbers, proved to contain ash; Doc Poole took about ten seconds to pronounce it "likely human."

Mike and the Turk had watched the arrest and promptly turned their attention to an argument-discussion about access to the cargo bays and how a passenger had gotten in. Old as Lupine is. large as the ship is and as much as she's been modified since launch, the impromptu conference ended with both men poring over 3-D renderings and blaming one another for the inevitable lapses and overlooked maintenance accesses. Once past the hatches (far too many to suit Sheriff Mike) that separate "downtown" and the passenger accommodations from the working parts of the ship there are, for safety's sake, few barriers that cannot be easily gotten around.

By this point in our tale, it was my morning and, nerve-wrackingly, I'd been called up to Dr. Schmid's office along with the Chief, where things got even more interesting.

So I was sittin' in Dr. Schmid's compartment in Officer's Territory, passing up an offer of coffee and wonderin' what I had messed up. Vill, meanwhile, was taken to the Security office and processed in by Alan, John and the lone officer on duty there. After the whole thing blew up, he authorized releasing the statement he made at that time, so rather than try to paraphrase it, I'll just quote his own words:

"My name is Villem Braun and I am a citizen of Lyndon, resident of the town now called New Alamos. My family has farmed in this area since 1947 or '48, the chronology was a little scrambled; my maternal grandfather was a life-support technician, the life-support technician, on Glocke 38 and I am not ashamed of that. He never spoke of his life before landing, not around me. Of course, my earliest memories are after the Second wave landed, the ones who were abandoned by what you people call 'Far Edge.' The ones who landed didn't call themselves much of anything until the first elections, when they formed the Linden Unity Party . Yes, this is germane to my situation.

"I grew up in the chaos of history: the self-described First Government, when Star City was built to replace the original capital at Limetree, followed by the Panic and the Occupation, and the Second Government, the Rebellion of '63, the Re-establishment and-- but Lyndon's sad history is well-known. I never saw the worst of it. New Alamos is at edge of the coal fields, essential and far enough from Limetree and Star City to miss the mobs. There are farms enough nearby that, other than six months during '75, we never got hungry or had much trouble, at least not compared to Star City, Limetree or Pitty, not even in '73 when the People's Collective seized all the coal and tried to nationalize the mines. That was when Pitty burned and Pitty Under mine is burning still. I was away at Star City by then. I had managed to get a decent education and was working in civil service, trying to make things better and becoming increasingly skeptical of the Collective, when FCS -- the Far Edge -- first contacted me.

"'Federation of Concerned Spacemen' is still what the ruling body of the Far Edge calls themselves. They are often referred to as the Elders and the right word isn't "rule;" the settled planets that side of the line answer to no one and even among the starships, compliance with FCS is voluntary. Custom is, however, strong; unyielding Nature is their highest law and the lessons it teaches are indelible.

"Where was I? 1978 it was, over a decade before the Agreement. There was no official contact between any part of the Far Edge and the settlements that had followed. What we knew, what the governments of Earth at least some of them knew had been learned from people here on Lyndon and Blizzard when they were rediscovered, and from prisoners taken on Ganymede. Still rewards were posted for the original FCS members; by then the Unity people had come forward and been granted amnesty, mostly. Abductions and 'cattle mutilations' were still happening on Earth and even Kansas II. I suppose even Lyndon. So any such contact was...unapproved. Risky.

"And so what? By then even my Post Office job was risky. It was the one good thing we had and People's Commissioners here and Gauleiters there were interfering, opening mail, stopping our carriers, cutting phone lines. What worse harm could come from listening to these shy outsiders?

"The answer was and still is 'None,' I think. I was soon passing minor bits of information to them and inserting messages untraceably into the mails. Things got worse before they got better but improve they did; within five years, the Unity/Social Democrat coalition had ousted both the Collective and the "Sixth Reich" in the hills and even kept the old capital at Limetree from being destroyed. Some criticize the accomplishments of our coalition government but for fifteen years, right until the money collapsed, it was the best my home ever had.

"Like many of us, in the economic troubles I lost everything I had saved for retirement. My involvement with FCS had dwindled after Agreement '89, of course (have I mentioned I am almost certain I carried The Roglaski Letter that started all that?) but I was still in touch; when they contacted me this past September with an unusual request, an unusually _well-paying_ request, I was ready to help. When my own government -- yes, we do still have one, powerless and impoverished though it is -- quietly made it an order, there was no other honorable path.

"...You know of the 1989 Agreement. No one missed the end of worrying that Earth or the Far Side would attack each other. But you may not know of items left unsettled. The most important to the FCS was, their founding leaders were not given amnesty. Your own United States government and their NATO allies refused to consider pardoning the men who stole their Lunar missile base. Ready though they were to forgive their children and grandchildren and so on, ready though they were to ignore the furtive..."borrowings" of genetic material and technology as long as they came to an end, that one thing remained unresolved.

"By last Summer, time had itself solved the problem: the last member of the original conspiracy passed away. They had long wished return home and the current FCS leadership was determined that they should. The increasing amount of cargo shipped between the Far Edge and Earth-based worlds made it simple enough; rather than risk breaching the Agreement by making direct contact, they smuggled the cremated remains of their founders to Blizzard, had their agents assemble it into a series of standard containers with a few...changes and consigned it to Earth. It ended up aboard your vessel, with a 'Space Marine' to stand watch and ensure proper dispersal of the ash upon arrival. Unbeknownst to me, some of the oldest members of the Social Democrats had intelligence of this effort and to it, wished to add the remains of some of our own First and Second groups of settlers. Yes, yes, even the First. Some of them were evil men but they are now dead, dead after privation and risk and even bravery and it is time they went home; and maybe their ilk will bother my world less once they have.

"I digress. Too much history, too many dashed hopes. When your Lupine took the container and half-dozen others, all seemed settled; when you filed new course plans on departure, adding this excursion across the Line to Frothup, there was great consternation. Even now, there is not much trust. What if their cargo was suspected? What if our addition was? And so I found myself, um, activated, revealed, retired, briefed, suddenly on the inside of events within my own government and the Far Edge, helping the Social Democrats -- I have always been a Unity member, all my life -- and prepared to leave the planet. They even had a cover; the, um, facilitator -- and covert observer -- of a touring Edger had fallen ill and I was to take his place. Of course, the "tourist" was George Welles. FCS has a great horror of popular movements of any sort and I have the impression anything resembling a new religion is watched with great care.

"How it was all arranged is mere detail; I will of course outline how I evaded your security systems -- I was provided with the keycard you have taken from me, I do not know how your codes were breached. I boarded, the remains of our First came with other cargo and once the ship was underway, I made contact with Katrina.

"And of Katrina, is she not in your custody as well?"

Sometimes things are simple; Vill identified our mystery corpse from photographs as the missing Katrina -- "Hulinsky, I think."* It didn't help explaining why or exactly how she was killed and if you're not thinking Vill wasn't first-and-only on the list of likely suspects, you haven't been paying attention.

* * *

Meanwhile, up in officer's territory (I said I'd get back to it), all hushed voices and fancy carpet, Dr. Schmid was taking an interminably long time to get to the point. Coffee service was cooling on a corner of his desk, the Chief was sipping from a tiny porcelain cup that looked incongruous in his hand, and the 2/O himself was averring his enthusiasm for our modern age.

(TO BE CONTINUED)
_____________________________-
* With a long u, as if it were spelled "Hoolinsky."

06 August 2009

Another Day, Part 13

The tale of the inadvertently-crashed card game was good gossip and a good catch for Ivan's guys -- shippers pay us, trust us, darn it, to take proper care of their goods -- but hardly cause for murder and I said as much to T.

She rubbed her palms together, grinned as happily as a child, chortled, "Oh, wait 'til I tell you the rest," and started to relate her side of the lurker sweep.

From here on out, I'll tell T's story as I figured it out later; it'll get too confusing if I stick to only what she or I knew at the time.

Her team's first hit turned out to be a still. (It never fails. The Lupine has no shortage of places to buy all grades of alcohol and yet just like every starship of sufficient size and most of the sublight haulers, too, there is always some crewman who's just got to build a still). They noted it for surveillance and moved on. Another of her teams carefully worked its way up on...a trysting couple. On the clock. But at least they were married, though not to one another. Handed them over to their supervisor; The Starship Company doesn't much care who you sleep with but frowns on so doing on company time. Other possibilities turned out to be false alarms, though one did give Stores & Cargo advance notice of a small chemical leak. It was after that that things started to get interesting and T left the S&C office Mike had borrowed to join her lead team, hanging a little wide-angle pin-camera on her tunic pocket as she left. (I once asked, "What's that badge for?" only to be told, "Watching!" Ah, Security humor).

Of all the shirtsleeve-environment sections of the Lupine, the main cargo bays may be the most foreign to everyday experience, unless you work in a Zeppelin hangar. When the ship was new (long before the present "downtown" and "grand hotel" additions at the bow and upper side), the vast bays at Port and Starboard were hangar decks, where fighters were serviced and large drop-shuttles (replaced many years ago by the squirt-booster(s)strapped to cargo containers method) were stored; the former flight decks, outboard, were the nucleus of our present squirt-booster and ROV bays. Inboard of the five-story-high ex-hangars, the original holds are still in use for smaller items. The battle-ready (though never battle-tested) original configuration called for huge, pressure-rated hatches every 200 feet; these days, every other one is left open and "escape pod" safety refuges are spotted along the bulkheads and down the center line. Pressure suits are still required during cargo ops, when hatches at each end open to vacuum and the first two interior hatches are used as a cargo airlock.

These, least visited in-flight of any holds, were the areas T's teams had started on, using Stores & Cargo's IR-capable monitoring cameras to find the most likely containers. Their first hits were in the more-accessible sections and the process became more difficult as they got deeper and deeper in on each side. The big bays are almost exclusively used for containerized cargo which the shipper has paid a premium to have carried in a controlled environment; the containers are briefly exposed to zero pressure and temperature extremes when loaded aboard and when offloaded at the destination, but for many cargoes, it's an acceptable trade-off. Shippers can spend even more and never have their orchids, prize poodle, high-precision CNC machine or whatever at risk of exposure to heat, cold or vacuum but most don't. In the big holds, the containers are shoved and stacked by the same system Space Force used to move their small fighters, scouts and transports, a powered flatcar system flush with the deck and traveling cranes in each section. Take the fully-loaded deck of a big ocean-going container ship and set it in a huge tunnel, then add the hooks, haulers and other hazards of a cargo port and you'll begin to have an idea. It's a lot more cluttered than the Lupine's version of "deck cargo," racked in vacuum, and much harder to search with IR and chemical sniffers. When T's Security and Aux teams get even a faint hit, they check it out, sometimes having to stand back as Stores and Cargo unstacks and shifts containers to dig down for close examination.

"Hit" number four was looking to go that way but a particularly eager Aux took it on himself to walk the perimeter of the stack and found a container that appeared shut and locked but wasn't, exactly. This came a little after Ivan and company found the card game, so there were a few jokes about bustin' up another as they sorted themselves out and T, already close by from setting cameras on the still (and taking bets the would-be distiller would get word and never return) jogged over to get a first-hand look.

It was neatly done; the usual external latch appeared shut and had the opening not been left ever so slightly ajar there would have been no reason to suspect the container was anything out of the ordinary. There it was, a stenciled rectangular logo for an outfit none of them had ever heard of, "Star Azure." Except it was standing ever so slightly proud of the surface: a concealed hatch. "We got very quiet," T told me. And she sent one of her regulars to place a spare camera at the opening, with a thread-sized fiber-optic lens just barely protruding over the edge. Softly, softly.... Her hand held security monitor showed nothing much except more light than expected and vague shapes. Mike, with big displays in his borrowed command center, described close-stacked pallets sheathed in opaque plastic with barely room to squeeze past and a faint light shining from the far end. After ten minutes without so much as a flicker, T told her boss she was going in, gestured her team to gather and set them for action in whispers.

"John S., Alan--" (the tallest of that pair barely comes up to her shoulders but it's all muscle and plenty quick) "You're going in. There's no room for a dynamic entry and Ivan's the expert on that anyway. Take it slow and don't get fancy. The rest of us will be staged in several locations, ready to cover if you have to back out -- Matt and Abby, down there, the Auxiliaries right here. Clear?" Nods all around. "Do it." They all started to move and she caught the entry team's attention "Wait for my signal. And guys?" John and Alan looked at her expectantly. "Don't get killed."

Alan grinned; John S. just rolled his eyes and catfooted towards the visible end of the cargo container. Alan caught up and at T's gesture, eased open the hidden hatch. Jon drew his sidearm and stepped through. Alan unholstered and, after miming a silent three-count, followed.

* * *

In the temporary command center, Sheriff Mike was being reminded yet again that Stores & Cargo's proud boast of knowing the exact whereabouts of every item entrusted to their care was located was not the same as their knowing the identity of every item in the holds and external storage; the holds are just too vast and the riggers and remote-drone operators who make up the bulk of the S&C cargo-handling staff are focused on maximum stowage with minimum damage to persons and goods. To make matters worse, he was trying to follow T's crew in the monitors and to entirely confound that effort, he was being reminded by S&C's most colorful watch supervisor and one of his longtime Persons Of Interest, Cargomaster Turon, better known as the Turk.

My pal and occasional date Stephen the Navigator points out that the Turk is the Lupine's most dependable source of fresh flowers, that he is the ship's only arms dealer and cheapest ammunition source (except when he's in dutch with Mike and it's been confiscated again) and that his most visible sideline business, a collection of cheap (but sturdy enough to be shipped in vacuum) carnival rides he inevitably manages to get squirt-boostered to and from planetside at the lowest possible rates and has set up and operated by a few of his impressive and mysterious assortment of local contacts during our longer stops, brings joy to children throughout the Hidden Frontier. Not even Stephan can offer cogent comment on the Turk's laser hair removal or claimed camel-rental enterprise on Kansas II beyond, "It must be a needed service." The Turk is, to put it mildly, a go-getter, though going where and getting precisely what (let alone how much) can be a matter for heated debate and/or legal scrutiny. Claiming to hail from "the least known of the 'stans," his backstory is as obscure as most of his business dealings. All that said, he's a dazzlingly effective cargomaster; crews on his watch are among the fastest and safest at the high-risk transferring and stowing freight not just on Lupine but anywhere, though I suppose the highly-automated systems found among the Far Edged are nominally less risky. His honesty, under the strict scrutiny of the Starship Company, has been proven (in administrative hearings!) to be punctilious if a bit more concerned with the letter than the intent. In short, the Turk is...a headache. A highly-skilled headache. He was at his obfuscatively-helpful best with Mike most of the time and this night was no exception. His accent is mild but indescribable, so you're on your own.

"I am telling you, eff— Sir, we have no record of that container; the stack it is in... It should not be that height. I am offended by it. Offended!"

Mike expressed doubt with narrowed eyes and started to ask, "This isn't one of your--"

"Offended and insulted! And misjudged! Do I look like one who would pay inside rates?"

"Don't make me describe your looks, Cargomaster. Also, I don't care. How'd that container get where it is? Did it crawl in when we were between stars?"

The Turk contrived to look innocently saintly and failed, managing an expression between puppyish and hangdog. "It is unknown to me. Another shift's work, perhaps? Could it be nothing shady but a matter instead of....Security? Some, some thing for the Space Forces?"

Mike stopped for a minute at that. "I'd've been told."

The Turk said nothing.

"Probably, I'd've been told. Dammit, Turon, do you not check on the holds?"

"For pilferage? For shifting? For improperly-secured containers, for cranes and carriers unstowed? Yes. Of course, yes. For mystery containers that should not exist? Of how many thousands? This you think I should be doing? Hanh! Do I tell you how to, how to, securify?"

"Yes. Every time we have to have a little talk."

"Hah! I should not help you at all, ever. But, for the sake of long acquaintance.... I can see what we may have from the cameras. It will not be much, after 72 hours, only the proxies are kept, very low-rez, you understand?"

Mike gritted his teeth. He knows about as much about the practical side of security video as anyone aboard and the Turk was hardly unaware of it. The Lupine is just too blamed big to watch every bit of, let alone keep all the images; Moore's Law notwithstanding, whenever data storage capacity gets bigger and cheaper, Navigation and Control are the first to get it, followed by Environment and Physical Plant. Security gets the leftovers. Stores & Cargo is more concerned about immediate issues -- personnel safety, fire and chemical/biological hazards -- and their systems lean heavily to realtime coverage, archiving only for insurance purposes.

About that time, motion caught his attention: T's team taking up position, as seen through her camera. He saw Jon S. step through the opening and held up a hand to silence the Turk.

* * *

John S. had a better view but it wasn't much, just what the camera had shown: a narrow path between opaque-wrapped pallets of lumpy unknowns, meandering just enough to conceal the source of light at the far end. He catfooted down it carefully, feeling a slight shift as Alan stepped in and hoping there was nobody else to notice. He had to turn sideways to clear the heaped cargo on each side but the foot was clear. Closer to the far end of the container than he'd thought, he came to the bend and slowed even more. Ahead, bright light shined through another opening about the same size as the one he'd first entered. He gestured Alan to stop and cover, started to take a deep breath, thought better of it and stepped through, sidearm held close, attention wide for threats.

-- Into a narrow space with -- counters? -- on each side. No, not counters, open-sided crates, counter-height, holding an array of shiny cylinders and at the far end of the aisle they created, a man sat, quietly, watching, with a mildly amused, mildly worried expression. "Well," he said in his softly musical, German-sounding Lyndon backcountry accent, "You got Katrina and now you're here. What next?" It was Villem. George Welle's assistant.

(TO BE CONTINUED)

15 July 2009

Another Day, Part 12

(GO TO BEGINNING)

Sure, a secret agent. It could not possibly fail to be any less glamorous than my Real Career Between The Stars (or whatever it is I do around here), right?

Riiiight. "Earlybird" puts me on duty as the overnighters are doing lunch, call it 0430 if you like. I didn't, but I had to anyway. I'd had trouble getting the wave out of my bangs, ends sticking out caterwompus despite vanity’s dab of styling gel, and I'd had to resort to hair spray. (There are lots of ways to zero-G-proof your hair, clips and braids and ponytails, but bangs take stickum). That's probably trivial where you live but it gums up the filters in a sealed system; you can cook, use hair-spray and so on (no volatile spray-paint!), but Environment & Physical Plant monitors the pressure drop across the air-return filters and if yours reaches the limit too early compared to the standard, you buy the replacement and they're not cheap.

Still, groomed (-ish), rested (more or less) and fed (coffee and a roll counts, right?), I stumbled my way down the slidewalks to Engineering at only a little past the appointed hours. Drew was waiting at the hatch. "Hi there! I'm headed for lunch — Conan should be back any minute," and he was off. Well, that's Drew, utterly reliable, unflappable and keenly aware of the exact minimum requirements for any task. He's also our best source for reports on Conan the Objectivist's temper-driven flights of verbal fancy (e.g, "Does the Chief expect me to excrete obsolete germanium transistors?"), which makes him an invaluable asset to his peers.

Looked at the "incoming" shelf and there wasn't anything critical waiting; picked up a terminal from the rack by the hatch to the Chief's office cubby, plopped it down on an open workbench (hooray for wireless!) and logged on. Nothing new in TASKER. E-mail, let's see, free tix to some play on our next stop (we're still inbound to Frothup, an ex-Far Edge settlement as you can tell from the name), free passes to the zoo likewise, lucky winners get round-trip travel and overnight accommodations.... Yah, yah, I never win those, I just hitch with a squirt-booster pilot; there's usually room, especially on the off shifts. Something from Mike, an FYI: "We're sweeping cargo for freeloaders starting 0100. Will let you know if anything/anyone we find clears Welles..." Oh, that'll be being effing big fun -- remotely-operated vehicles scanning the exposed cargo containers for unaccounted heat/chemical signatures while mixed teams of Stores & Cargo and Security types go through the Port and Starboard conditioned-space holds. H'mm, it's just about certain I know someone beside Sheriff Mike who's on that....

Why wonder? Dug out my celphone and scrolled through the contacts list 'til T's name came up. Ring. Ring. "'El-o?" Wide awake, when she's usually on straight-up first shift.
"T, it's Bobbi--"
"This-is-notta-good-ti-yum—"
"So, you're on the lurker sweep and Mikey's right next to you, then?"
"Yup."
"Aha. Later?"
"'Kay."

H'mm. I'd call Ivan but odds are good he's either in the same room, busy or sleeping. I don't know him all that well but enough to know he's not quite as patient with noseyparkers as T, and she's not very. Besides, Mike will notice, if he hasn't already. Too, while T will hang back, watching her teams on vid until something breaks or she's decided it's about to, while Ivan's usually in the thick of things from the git-go. Different cops, different approaches -- also, Ivan never had a fool of a remote-drone op slam into him on the hull, smash both shins and breach his suit, hitting hard enough to knock out the suit's radio and keep on going, while T, well, it must have been a hellish hand-over-hand back to the nearest airlock where they found her passed out after she'd hit the "Pressure" and "Emergency Call" buttons. It was how she'd got the promotion to shift supervisor -- not for being tough and most certainly not for getting badly injured on the job, but by successfully and professionally running, from her hospital bed, the investigation that caught the perp.

T's quick to point out it wasn't that much of a prize; Mike's got four (4!) patrollers on his watch, T and Ivan make do with all of three each and what they deal with outside routine cargo security work is mostly foot patrol in the "public" spaces plus the usual loud arguments, drunks, fights and the occasional pilfering or vandalism that any large ship or small town gets. When they need more help, there's the Auxiliary Security Force ("Security Oxen" or even just "The Oxes" if they're not in the room), mostly Stores & Cargo and Environment & Physical Plant types and a few of the more-ambitious riggers, some of who have, at differing times, more free time than the Starship Company figures is good for them. For a lurker sweep, the teams are made up of one Security fulltimer and one or two Auxes and if more than a half-dozen teams are needed, the best of the Auxes get brevetted.

* * *

My shift was uneventful other than a spate of message from a planet-side data-comms outfit complaining about link quality; I switched to one of the backups before grabbing an RF meter and optical TDR and backtracking from the receiver all the way to the point where the coax entered the hull. Just my luck, four hours later I'd proven the signal was crummy all the way back to vacuum; I logged on to schedule riggers to check the antenna and found a half-dozen chiding queries about it, the last an abashed, "Link good now, er, just realized you're a starship and light-_hours_ out!" New on the job, are we? Made it back to the shop just in time to put my toys away and go off-shift. Time to go be a spy!

* * *

...Some excitement that was: stroll "downtown" and mill around in the park for an hour. The Great man never showed. A sullen-looking middle-aged man with the musically Germanic accent of the Linden backcountry accompanied by a thirtyish, pudgy blonde with a motherly smile eventually announced to the crowd that "Mr. Vell-es" was feeling a little poorly and would not be speaking that afternoon.

The crowd was an assorted bunch, from kids just barely walking through elderly folks. Well over half Lyndoners and most of them I'd guess at citydwellers, but the remainder were from all over, judging by accents and attire. Even a couple of sure-nuff Russians, I don't know from Earth or one of the string of planets the old U.S.S.R. had established along their section of the Hidden Frontier. None of them struck me as particularly blissed-out or cult-y and their reaction to Welles' absence was no more than ordinary concern. The guy who'd shared the news -- "Vill," would you not just know -- didn't seem to have any particular power over them. I spoke with a few people who said hi and made my way home. Stopped off at "Gumbo A-Go-Go" for takeout (the Hidden Frontier, well above any storm surge, got its share of Katrina refugees, handpicked by recruiters from Starship Company, our competitors and reps from organizations on a couple of planets. We got Georges, who made his way from E&PP Food Services chef to self-employed in record time, to the very great benefit of those of us aboard Lupine! Sure wish I knew where he gets that bread) and slidewalked home, looking forward to a nice dinner, a sound sleep and a day off. --Not that the Fates'd let the last item happen!

But you already know that tale of woe.

Not my idea of fun but there are worse ways to spend half of your day off -- I didn't even have to leave my cabin, though I'll admit to a little trepidation to Dr. Schmid roaming around Engineering with a tweaker and the access codes. He's a fine officer and a good man but it has been awhile since he slung solder, which he mostly didn't, having been a Navs wonk before The Starship Company decided he was officer material. "Should you ought to be doing that, Sir?" is not anything you can delicately ask and the fact is he's right nine times in ten dealing with hands-on tech, despite a terrifyingly theoretical approach. But we get one day off for every five on -- maybe it sounds unfair to you but what would I do with the extra day, mow the lawn? Paint the house? Climb Everest? -- and so I decided to make the best of the half-day I could grab. And then ended up back on the phone later that evening.

Found a note from T in my personal online inbox, her usual terse e-mail style: "A busy night's sweep, call for info." Sent a half-hour ago, her second-shift morning. So I rang her up.

While I'd been chasing signals and chasing my tail in the park, Mike's Security crew had indeed been busy. He'd put T's group inside the hull and had Ivan's lot plus the best three cargo drone remote ops checking the unpressurized cargo (T still bears a bit of a grudge). Initial "outside" scan showed a handful of hotter-than expected containers, two Starboard and one Port with mild chemical signatures of the sort that usually indicate habitation.

It takes a closer look to ID the exact container and the most likely-looking choice was put third when a cross-check with the manifest turned up fertilized eggs as the contents. The rates are considerably less for what S&C likes to call "deck cargo," so I guess it makes sense. The next suspect looked even more that way when no listing could be found of it and Ivan and a couple of helpers were moving in for a closer look when the cargo chief on duty called them off: Space Force, USSF military cargo, Hands Off. Soldiers In a Can? I asked but T refused to speculate. And thus on to the next one, all the way across the width of the ship and forward, so our stalwarts called for a remote drone carrying a "personnel pod," little more than an armored framework with benches and tie-downs and rode most of the way across.

You can't exactly be stealthy in a pressure suit but Ivan comes as close as anyone can, despite being about 1.5 men high and wide. His pair of Auxes, guys he's worked with for several years, are nearly as good. They worked their way among the containers towards the heat source, scanned the barcode and found the contents listed as "furniture, office, assorted; pressure-tight." With a double hatch, no less, perhaps for fussy Customs inspectors: a basic airlock, big enough for one suited individual who doesn't suffer from claustrophobia. Leaning his helmet carefully on the wall, Ivan could hear sounds, possibly voices, the occasional scrape or thump. And as T put it, "even a redhead knows that's not what office furniture sounds like." Time to see what's inside!

Ivan went first, his Auxes stacked up beside the outer hatch ready to follow or react to his quick exit -- or whatever it took. There's no way to cycle an airlock quietly, even an unpowered one; the dogs and bolts thud and clank, air hisses through the valves and it is not a sudden or subtle process. By the time pressure in the lock was close enough to the pressure in the cargo container to free the inner hatch, whoever was in there was well-warned.

...Not that any warning would have been enough to clear out the cigar smoke, though you'd've thought between three riggers and four S&C crewfolk, at least one would've swept the cards out of sight: In full vacuum gear, Security insignia big and bright, Ivan had just crashed a poker game.

Playing cards for money is hardly against company policy; there's a nice "game room" up in passenger territory (middle-sized casino), open to anyone who can comply with the dress code, that turns a healthy profit, undeterred by even our most straitlaced port of call (cough, Kansas II, cough). There is no end of polls and lotteries, card games, dice and for all I know, pitch-penny and liar's poker (look it up). Nor is there a blanket ban on smoking; there are two designated smoking compartments for crew and subcontractors and a posh smoking parlor off the aforementioned casino for the paying customers. Though the rates are ruinous and your neighbors are liable to complain if they get a hint of it, you can even have your own quarters fitted out for smoking. (Smoking does do bad things to your mandatory insurance premiums, but hey, nothing's free). Indeed, both S&C and the rigging department tend to have long stretches of largely-idle time and while official policy encourages keeping busy (hence the Security Auxiliaries and our mostly on-call Fire/Pressure, etc. department), supervisors turn a blind eye to innocent amusements.

However, opening up sealed cargo containers and burning cheap stogies therein, that is not so innocent and it's certainly against Starship Company regs. The fire risk and crummy air quality only made it worse; Ivan, the mildest of men most times, is nevertheless of "One riot, one Ranger" size and when riled up, it is a rare man indeed who can stand up to him. He barked, "Hold it! Hands up!" as he kicked the cheap hatch shut behind him and the boys just about swallowed their cigars in the eagerness to comply. His Auxes, listening over his open mic, piled into the lock together and cycled it as quickly as they dared but by the time they were in, Ivan had the miscreants lined up, looking sheepish and sounding off.

Good gossip and a good catch -- shippers pay us, trust us, darn it, to take proper care of their goods -- but hardly cause for murder and I said as much to T.

"Oh, wait 'til I tell you the rest," she said, and started to relate her side of the lurker sweep.

Her team's first hit turned out to be a still. (It never fails. The _Lupine_ has no shortage of places to buy all grades of alcohol and yet just like every starship of sufficient size and most of the sublight haulers, too, there is always some crewman who's just got to build a still). They noted it for surveillance and moved on. Another of her teams carefully worked its way up on...a trysting couple. On the clock. But at least they were married, though not to one another. Handed them over to their supervisor; The Starship Company doesn't much care who you sleep with but frowns on so doing on company time. Other possibilities turned out to be false alarms, though one did give Stores & Cargo advance notice on a small chemical leak. It was after that that things started to get interesting and T left the S&C office Mike had borrowed to join her lead team.

(TO BE CONTINUED)

12 June 2009

Another Day, Part 11

(GO TO BEGINNING)

(The plot thickens. -Ish).

What with one thing and another (especially the SHF control/telemetry dish that hopped a rotational stop which the remote-drone ops ignored 'til the cabling was well and genuinely axle-wrapped, in 3-D), I'd about shelved my own efforts at the puzzle of the stardrive-killed Space Marine -- let alone our H-F.d. visitor -- when I got a call from the Security director a week later. "Bobbi? I think maybe you can help me."

"Really? 'Cos, you know, 'I'm not a cop--.'"

He heaved a sigh. "And neither am I, when you get right down to it. Me and my staff are as close as we've got. But I need somebody who's already got the skinny on the situation and Dr. Poole is too recognizable."

"So what happened to, 'Leave this to the professionals?'"

"Look, Nancy Drew, he knows me and everybody I've got who I'd trust to get this right is up in passenger territory regularly, in uniform, so they're out, too. Like he's not gonna know Miss T on sight? Or Ivan, for that matter?"

"H'mmm, point. But -- 'He?' 'Get what right?'"

"Aw, geez, maybe Doc Poole would be better. This isn't a game!"

"Okay, okay. But what is it?" I was pretty sure I knew already, but I was irked about the "Nancy Drew" wisecrack -- that's the second time this week!

"It's that guy -- George Welles. The Hopkin-F preacher guy. I need someone to see what he's like when he's not being watched."

"What's he got to do killing a Space Marine?"

"Maybe nothing. Maybe— Those "Marines" aren't just soldiers, y'know; they're more like the Mounties or old-time Texas Rangers. So we've got a some kind of a preacher on Far Edge medication, plus a dead Far Edger who's as near as they get to law enforcement and just happened to board at the same stop, which just happens to be a place without a lot of passenger traffic that has a bad history that includes a surplus of self-appointed 'great leaders.' Maybe it's just me but it smells funny."

"With all that, this Welles guy is not gonna think I'm a watcher? What kinda hokey name is that, anyway?"

"I don't know about his name and I'm not asking you to do anything but get curious and keep your eyes open! Besides, how's he gonna know you're not a passenger...?" He went on to explain how his foolproof plan was foolproof. I only half-listened; I was thinking about the mess on Lyndon. Or Linden. Or Peace & Freedom. Or Sunblack II --It's all the same world and the same mess. It's history I picked up in bits and pieces - - a charity drive here, a web page six there, wild rumors and a little time on-planet. It boils down to a mess.

It was the first world the Far Edge ships found after they fled Project Hoplite, the unbuilt missile base on the Moon. And it's the first world settled, too, only not in that order. It was settled in 1946, which is why the Edgers were headed that way. It's not why they skipped out; the ringleaders had decided the Lunar base would be too destabilizing long before they launched and had made their plans and picked their crew accordingly. But what they found when they got there put matters in an entirely different light.

There are plenty of places on Earth's Moon where one might locate a missile base. Some are better than others but it was a matter of chance the three scout ships of Project Hoplite would pick the site they did. That one of the pilots of the 27 ships that followed would notice implausibly regular formations in a nearby crater was not a surprise; inattentive fliers don't last long, let along get far enough along to be where Lt. Farrelini found himself.

The mix of caution and, shall we say, "appreciation of risk" that put so talented a pilot at the controls of a barely prototyped vehicle relying on dangerously-immature technology must have guided his next move. Rather than report his sighting (see how well the conspirators had chosen their rebels?), he noted the location and bided his time. Several weeks later, in his surface assignment as a tractor driver, the Lieutenant wrangled assignment to the survey party headed that way. And proceeded to drive the geologist and surveyor with him right to what proved to be the abandoned remains of a Luftwaffe base.

Yeah.

It's not the sort of thing one would expect. Wild rumors about "The Bell" and preposterous photo-hacks purporting to show flying saucers strain too far at credulity. But there it was, dark, empty and ransacked. One stubby cylinder-shaped vehicle, half-wrecked, stripped of all usable parts [1]; meager pressurizable huts, airlocks gaping; what might have been a solar-powered boiler, engine and generator; collapsed greenhouse-like structures; a few personal possessions and, tucked behind the open inner hatch of one hut's airlock, a stack of thin metal sheets scratched full of closely-packed, tiny writing. The Deus ex machina only goes so far; none of the men could read the language but it certainly looked as German as the faded labels on the doors. Not to mention the stylized eagles clutching an infamous symbol.

That's right. Space Nazis.

There was an abortive effort to keep it hushed up but the cat was soon out of the bag. Translated, the message on the plates told a hardly-believable tale; a secret base planned as yet another "war-winning weapon" proving instead to be one more drag on the dwindling resources of the Third Reich, the warrior-explorers and a small group of "experimental subjects" marooned as the Third Reich fell to the Allies. 'Drive radiation had taken a toll on the group and it was evident Germany was lost; the survivors had reworked the vehicles and planned to flee the inhospitable Moon. Mars and Venus were ruled out after one-way scouting missions to each one resulted in a barely-survived crash followed by reports of insufficient air from Mars and an attempted landing turning to screams from the atmosphere of Venus. In desperation, they'd chosen a long leap to the nearest earthlike star. One man, proud or optimistic of eventual victory, had scribbled it all down in secret on scraps left from the salvage work and left it for those who would follow after.

For the cabal that had hijacked Project Hoplite and the crew they'd recruited, it must have seemed pure serendipity: they had the atomic-armed missiles they wanted to get out of the hands of any government on Earth, the ships, the material and supplies to build a base -- or a mobile space station, a huge ship. They were already planning to disappear and now they had a Mission. A Quest.

I'll just hit the high points: the hurried partial assembly of their vast wheel of a "mother ship" and departure from the Moon, the long, hard, tragic finishing work done in solar orbit, the seizure of one ship by disaffected group members and its disastrous attempt at returning to earth and the consequent premature FTL jump to the indicated star added up to several years. You can imagine the consternation, confusion and re-reevaluation that ensued when they arrived at to find an Earthlike planet that at first appeared uninhabited. Eventually, they found several huddles of hovels: New Germania. And over a hundred very hungry survivors. Compassion won out over caution at first, though at least half the ex-Hoplites wanted to bomb the site from orbit and keep moving. The compassionate faction landed, taking seeds and supplies; this was still when landing was a chancy proposition. It was a one-way trip. The ship, designed for a Moon landing, didn't have enough thrust for a soft landing at the limit of their 'Drive's accuracy and as luck would have, the last hop was overly low. Crunch-down knocked the CLASSIFIED out of alignment, killed both phantasmajector tubes and injured most of the crew. More bad luck followed: sickness raged among the landing party and no further physical contact was allowed. There you have it, Step One of the mess on Linden, the original jackboots-on-planet having been Step Zero. Things improved for a while once the virus had run its course but suspicion and hostility remained on all sides. The ship-bound Far Edge (they'd begun to refer to themselves as being on "the far edge of everything" by then) were settling in to their new life; planet-side, a wary truce prevailed, as the new arrivals had brought seeds, animals and additional tools and expertise. There were even the stirrings of a basic government and steady contact between the planet-bound and space-dwellers.

It was five years after the arrival of the Far Edge when the first ships of the US Space Force arrived, small scout ships streaking through the system on sputtering stardrives, popping in and out of the rational universe, taking photos and making radar sweeps on every emergence into normal space. The Far Edge gathered together and without a word to the planetary civilization, vanished into 'Drive. Call it Step Two of the Mess on Linden. Steps Three, Four, Five and Six would be the subsequent contact, establishment of a military government, settlement by colonists from Earth using newly developed re-entry techniques and the first civil war. It's been forty years since somebody threw out the first incendiary bomb and things have never really settled down; full-on war is rare but no government (or name for the place) has lasted more than five years unless you count the Farmer's Market. The only real sign of progress was when they'd renamed the main port "Star City" instead of "New Germania" and stuck with it.

That's where our "holy man" had been. If peace had spontaneously broken out in his wake, the news hadn't reached the Lupine yet.

* * *

If you're a passenger, a big starship is nearly as class-conscious as an old ocean liner; First and Second class share a dining room and some -- but not all -- of the lounges; Third Class is its own world. It's not as bad as "steerage" on a late XIXth-Century steamship, but it's as basic and crowded as minimum-allotment crew quarters. All passengers and crew have access to the commercial section, our "downtown," at the very bow of the Lupine. First and Second Class passengers make much use of the restaurants, bars [2] and gift shoppes but nearly all those who travel Third have little reason to go there other than the tiny park E&M maintains; it's free, about the only price most of them can afford.

It's quite a nice park, given the constraints of star travel. There are no tall, heavy plants, no large fountains or loose mulch and the koi pond is under glass. Three low "hills" and natural-looking rock walls covered in vines and other plants make the space seem even larger than it is and with a high blue (fake) haze and full-spectrum lighting overhead, it's the next best thing to being dirtside. If that's your thing. Me, I use it as a shortcut to get from the McMaster storefront at one end of district to Swearengen's (an electrical wholesaler based out of Kansas II that I swear stocks everything. All the time.) at the other; sometimes I dawdle or even take lunch there, if I can justify the time.

With this buildup, you know what's coming: our mysterious mystic and his band of followers(traveling Second Class) had taken to gathering in the park a couple afternoons a week and had -- quelle suprise -- started to gather an audience that included no few passengers from Third, Second and one or two from First. Mike proposed I start attending, too, minus my usual collar pin (a lot of us wear 'em; 'Drive Engineering's sigil is the "exploding gear," the lightning bolt and sector gear of Engineering on a starburst, all in gold if you've got the full certification. Not that I'm proud or anything). Of course he had to add that what I usually wear would fit right in, which is both mostly true and a bit of a put-down. Hey, it's a physical job.

It wasn't a terrible idea but I'm not all that anonymous. Plenty of the merchants know me. Security, E&PP workers of various sorts and officers are a lot more widely recognized than Engineering tekkies. Mike's answer to that was "It's unlikely. So what if you are? You're not Security, you're not an officer. Why wouldn't you be honestly curious?"

I wasn't so sure anyone would believe that but I'd've eventually gone to see what the guy was about anyway. Most of my reluctance was for Sheriff Mike's benefit. I agreed.

Nothing's ever easy; the very next afternoon, after a nasty morning, we lost the main stepdown transformer feeding the 'Drive finals, which I described earlier. That gave Mike time to convince the Chief to stick me on the earlybird day watch (gee, thanks) and take me off-call for a couple of hours after my shift on the days Mr. (Rev.?) Welles and company had their shindigs. I was startin' to have my doubts but like it or not, I was a secret agent. Or something.

* * *
______________________________
1. The cylinder's just the lifesystem; the 'Drive it sits on at rest, and dangles at the end of a long cable from in FTL flight, is roughly bell-shaped. The crudity of the whole assemblage gave rise to the Far Edge slang term "glockey" for a kludge. Hilarity ensued when trade between Earth and the Edge started up and they saw their first Austrian plastic.
2. Sure, we’ve got bars, have a drink! But woe betide the crewmember that shows up for duty noticeably Under The Influence or fails a random alk test.


(TO BE CONTINUED)